The CrossField
A Letter from the ur-Lord

Frequently Asked Questions

The Domani Pavilion
(from the 2005 Micronational Expo)

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The Domain is ruled by the
DarkFyre
Imperium.


Write to Lord Shadow


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The Knightly Orders


Listed below are the seven Knightly Orders of the Domain and Realms, as founded by the Imperium. The ur-Lord, as Commander-in-Chief of all Knights in the Domain and Realms, is automatically a member of all Orders, as are all other members of the Imperium. Membership in any of the Orders begins by contacting the Imperium, or being approached by the Imperium. The Imperium determine whether or not the 'applicant' has a place among the orders of the Domani Knights: as becoming one holds a certain amount of responsibility. Only the ur-Lord can raise an individual to Knighthood in the Domain and Realms by ceremony: whether online or in person. The script for the Knighting Ceremony can be found here.

As of January 3, 2010, the Orders have been officially changed. Two Orders - the Untravelled Road and the Silver Path - have been joined together to form the Order of the Shining Path, and a new Order - Brisingr - has been formed to fill the space. Also, the office of Knight-Commander of the Orders has been created, with a Captain for each Order. These shall oversee matters concerning each Order under the authority of the Imperium.

Feel free to read at your leisure.

Name: The Knights the Domain
Full Name: The Knights of the Domain and Realms of the Shadows and the Darkness
Founder: ShadowDarkFyre the LordVengeance
Knight-Commander: Lady Dame ShadowHeart the Crimson Dawn ni DarkFyre
© 2010 to present, The The Domain and Realms. All Rights Reserved. Knight-Commander Heraldry: The shields of the seven Knightly Orders on a field of white. In the center, a seven-pointed star of many colors, signifying the protection and defense of the rights of all within the Domain as the responsibility of all Knights of the Domain. Superimposed upon the star are the letters "KC", for Knight Commander.
Information: The Orders of the Domain were created in the beginnings of the nation for the purpose of defending and watching over aspects of life that are inherently magickal or inspirational to the citizens of the Domain. The aspects of the Orders, in conjunction with the Noble and Commoner Houses, work in concert with the purposes of the Domain, and - like the Houses - have each a purpose that work towards the benefit of the Domain and the magickal community as a whole.
Since the founding of the Knightly Orders, there has only been once in which they have had to be changed. Recently, the Imperium merged the Orders of the Untravelled Road and the Silver Path into the Order of the Shining Path, and created the warrior Order of Brisingr, to fit the changes and needs of a new decade and an ongoing new century. The offices of Knight-Commander(KC) overseeing all the Orders, and offices of Order Captains(OC) for each of the Orders were also instated, to help the Imperium better coordinate and run the Knights to the benefit of all.


© 2004 to present, The The Domain and Realms. All Rights Reserved. Name: The Knights of Argent(known formerly as the Knights of the Domain)
Full Name: The Knights of the Argent Helm and Argent-Or Blade
Date founded: January 28, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain:
Current members: Lady Dame Blades SongDancer, Lord Sir Flint Luchtaine, Lady Dame WiccanStarFairy, Lady Dame Dydan, Dame LannRealta Ceilteach Laoch, Sir Caltor Moon, Sir Arcadain, Sir Nuni Mato Darkheart the Chaos Keeper, Sir Desertspiritcounter
Honorary members: None
Heraldry: The Domani national colors of dark blue, grey, silver, black, and gold are used. A knight's white and silver helm with a sword - pointed down - superimposed on it, on a shield of dark gray bordered in dark blue. The Binary of the CrossField - symbolizing the Imperial District of Fantasia - is placed four times around the helm is a cross formation.
Creed: "For honor, chivalry, and magick."
Information: The first order of knights for the Domain and Realms, the Knights of Argent(name changed from the Domani Knights January 19, 2008) began with each having an area to officially watch over: to guard and protect. Something akin to the police, but not quite. In reality, their jurisdiction is wherever they happen to be. They searve as the Domain's own National guard, and main force. When necessary, they are the eyes and ears of the Imperium and the Nobility. Their duty is to to uphold the Arad Doman at all times: as it is the High Law of the Domain and Realms, as well as to uphold the laws of chivalry, and to any and all Domani in their area.
Known alternately as Argent Knights or Silver Knights, theirs is also to protect and guard any place of spiritual or magickal import in their area. In whichever realm a Knight would be found, they would be answerable to the nobility of the areas in which they lived, and no one else. The safety and protection of all Domani within their area is their responsibility. In whatever Realm, Province, Duchy, County, or Principality they reside in, a Domani Knight reports to that area's ruler. In cases where Domani Knights reside in Fantasia, I.D., they report directly to the Imperium itself.


© 2004 to present, The Domain and Realms. All Rights Reserved. Name: The Order of the Dreaming
Full Name: The Knights and Whisperers of the Order of the Dreaming
Date founded: June 21, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain: Sir William Blaze
Current members: Sir Troubadour, Countessa Dame Luna
Honorary members: Ms. Angi Sulins and all employees and members of Duirwaigh, Inc.; The Design Team of Extreme Makeover: Home Edition
Heraldry: Seven Binaries superimposed on a starry night sky. The four situated on the sides(two to a side) represent the four directions: North, South, East, and West. The three stars running down the center represent Mind, Heart, and Spirit
Creed: "Dream well for all..."
Information: Those who belong to the Order of the Dreaming promote magick in all its forms. From as little as a stray imagination, to as large as a distant hope of the future. Is is for them to uphold the First Right of the Escheat of the Arad Doman: known as the Right to Dream, which states:

All Domani: in any of the twenty-seven Realms of the Domain, have the right to dream their own dreams, and have not the right to impinge upon the dreams of others, unless those dreams are evil and would cause harm. Our hope to bring magick and belief back to the world would die otherwise.


Imagination, dreaming, wonder, discovery, and the encouragement and promotion thereof are all part of being a knight of this particular Order, along with the usual practice of magick and mysticism: particularly dream magick. To encourage even the smallest dream, to give it the "water" and "sun" and "earth" it needs to grow, is part and parcel of what it means to be a Dreaming Knight. In the Domain and Realms, dreams are precious. It is the responsibility of a Dreaming Knight to guard and protect dreams - from a germinating story to the grandest and most inspirational movie - in all their forms.


© 2004 to present, The Domain and Realms. All Rights Reserved. Name: The Order of the Raven
Full Name: The Knights and Watchers of the Order of the Raven
Date founded: June 21, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain: Dame Fly
Current members: Lady Dame Dena, Dame Morgana Arwen DarkFyre the Celtic Beauty
Honorary members: None
Heraldry: A raven standing in the center of a field of white.
Creed: "Rest In Peace..."
Information: Knights of the Raven are those who uphold, enforce, and protect Article VII of the Articles of the Arad Doman: known as the Dictum Mortum, which states:

No Domani is to abuse the communication and interaction with the Restless Dead, under any circumstances other than self-defense of oneself or others. The Restless are not to be harassed, threatened, injured, or compelled in any way, shape, or form; or be driven to do harm to another in any concievable way. The Restless are souls who have crossed over. That should not be interrupted or abused.


The places where the dead have been laid to rest are considered sacred places. Such places, as well as whatever Restless Dead walk the earth and whatever haunts they inhabit, should be left alone. No harm should be brought to them whatsoever, except in cases when they harm the living, then all means necessary should be taken to stop them, and to put them to rest. It is also considered that as part of their tasks, they should also - when able - give comfort to those who are soon to cross over, so that their journey will be gentler and easier for it. These are the responsibilities of Raven Knights.


© 2009 to present, The Domain and Realms. All Rights Reserved. Name: The Order of the Shining Path
Full Name: The Knights and Travellers of the Order of the Shining Path
Date founded: January 3, 2010
Founder: ShadowDarkFyre the LordVengeance
Order Captain: Lady Dame Hope Wytchfyre
Current members: Lady Dame Xanthi Senara the Silent
Honorary members: None
Heraldry: A full moon superimposed atop a blazing sun in the center of a sky that is half starry night on the left, sky-blue daytime on the right, with the boundary of twilight-time inbetween: symbolizing how day and night are but opposite sides of the same coin, with twilight both separating and uniting them. Seven Binaries - representing North, South, East, West, Mind, Heart, and Spirit - situated underneath the sun and moon across the boundary. Below, a field of green rising up to meet the sky, terminating in green hills, and a winding path of silver running in the middle: flowing sometimes on the side of night, other times on the side of day. This symbolizes that journeys and places are there to be had by night or day.
Creed: "There Is Always A Way Home..."
Heraldry of the former Order of the Silver Path: a full moon in the center of a starry-night sky. Seven Binaries - representing North, South, East, West, Mind, Heart, and Spirit - situated underneath the moon. Below, a field of green rising up to meet the sky, terminating in green hills, and a winding path of silver running in the middle. © 2004 to present, The The Domain and Realms. All Rights Reserved. Heraldry of the former Order of the Untravelled Road: a full moon situated on the left, in a starry night sky. The sun blazing as it rises on the right in a sky-blue daytime sky. Both sides separated by a multi-toned blue line: symbolizing twilight and how it separates the night and the day. Below, a field of green bisected by a two-lane highway running straight to the sun.© 2004 to present, The The Domain and Realms. All Rights Reserved. Information: On January 3, 2010, the DarkFyre Imperium - seeing that both Orders worked towards similar goals - merged together the Orders of the Silver Path and the Untravelled Road to create the Shining Path, and thus meshing the duties and traits of the two Orders into one.

Knights of this Order are those who find themselves exploring road, byways, and paths that others have either forgotten or no longer believe exist. They are those who often travel such roads that lead them to places thought lost in antiquity, superstition, myth, and legend: whethere on this world or another. It is to them the task of maintaining the knowledge of such places: from as mundane as the fabled Route 66, to places as lost as Atlantis or Tir na Nog.

On those journeys on roads both mundane and magick can be found travellers often in need of help in getting on their ways: whether literal or otherwise. In this capacity are Shining Knights often to be good samaritains to the best of their abilities. There will always be someone who needs help on their journeys, and always those who need help finding their way home.


© 2004 to present, The The Domain and Realms. All Rights Reserved. Name: The Order of Twilight's Hammer
Full Name: The Knights and Guardians of the Order of Twilight's Hammer
Date founded: June 21, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain:
Current members: None
Honorary members: Mr. Vincent Salafia, Dr. Muireann Ni Bhrolchain, and all members of the "Save Tara-Skryne Valley" and various Save Tara movements.
Heraldry: A warhammer with three lightningbolts emanating from it, superimposed on a starry night sky.
Creed: "Sacred remain sacred..."
Information: Knights of Twilight's Hammer do their best to protect any and all sacred places, to make sure that they are kept safe and secure for the posterity of all: both old and new. This extends to churches, burial mounds, cairns, historical sites, natural places of wonder and mystery. Such places include, but are not limited to, ancient forests, castles and keeps, Stonehenge, the Hill of Tara, the Great Serpent Mound, state and national parks, etc. Too few places such as these exist, and those who belong to Twilight's Hammer do their best to see that these places are protected. Because of this, Article XII of the Articles of the Arad Doman: known as the National Mystickal Refuge Act, has been made their prime directive.


© 2004 to present, The Domain and Realms. All Rights Reserved. Name: The Order of the White Wolf
Full Name: The Knights and Rangers of the Order of the White Wolf
Date founded: June 21, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain: Dame Linden Ra Bast
Current members: Lady Dame Eshabelle StarSojourner the Fair, Lady Dame Tivona
Honorary members: None
Heraldry: The head of a howling white wolf, superimposed on a starry night sky, representing the call of both the wild and of nature.
Creed: "To guard and protect nature."
Information: The Order of the White Wolf is an order for those Domani who are dedicated to the care and protection of nature and wildlife: however much, however little. Those who join this order may sometimes have a strong affinity for forests, woods, plantlife, wildlife of all kinds, and may sometimes prefer nature a little more than the civilization of cities and towns. But not necessarily so. Members of this Order do what they can to work towards the survival of nature in all places: whether caring for a small animal hurt by the wayside, or becoming an active supporter of such groups as Defenders of Humanity or Greenpeace. Because of this, Article XII of the Articles of the Arad Doman: known as the National Mystickal Refuge Act, has been made their prime directive.


© 2004 to present, The The Domain and Realms. All Rights Reserved. Name: The Order of Brisingr
Full Name: The Knight and Warriors of the Order of Brisingr
Date founded: June 21, 2003
Founder: ShadowDarkFyre the LordVengeance
Order Captain: Lady Dame Melodynne Willow Rose
Current members: Empress Dame Morana LightSeeker the StormMaiden, Sir Cyrik Cian McClay
Honorary members: None
Heraldry: Brisingr - one of the two Knighting Swords of the DarkFyre Imperium - upon a field of black on the left and white on the right, bisected by a grey borderline. to symbolize the often harsh, unkind, but sometimes necessary existence of war, battle, and conflict; and the need for warriors to fight them and bring each to their end.
Creed: "I'm Indestructible. Determination that is incorruptible. From the other side, a terror to behold. Annihilation will be unavoidable. Every broken enemy will know that their opponent had to be invincible. Take a last look around while you're alive. I'm an indestructible master-of-war." ("Indestructible", Disturbed)
Information: The Order of Brisingr began from the fruition of the ideas of the "artificer of wood" who forged for the ur-Lord the Sword of Wood and Fire: Brisingr(the word, "brisingr" is Old Norse for Fire) It was suggested that, in raising individuals to Knighthood, the ur-Lord use Brisingr in conjunction with the Sword of Vigil: Scorpion, to signify that, as a Knight must guard in times of peace, they must also fight in times of war. From that idea, the ur-Lord - after merging Silver Path and Untravelled Road into Shining Path - felt that an Order of warrior knights were needed to signify the Domain's readiness not to start wars, but to fight in them and push them towards resolvement. An Order that knew how to fight, even in times when war is often most cruel, because as ugly a matter as war is, it is often necessary. It was with that that the Order of Brisingr was formed.

Brisingrs know how to fight, in whatever capacity. They do not crave conflict, nor do they flinch from a battle if one needs to be fought. It can be said that those of this Order will need more than "ten percent luck, twenty percent skill, fifteen percent concentrated power of will, five percent pleasure, fifty percent pain, and a hundred percent reason to remember the name."("Remember the Name", Fort Minor) For those of this Order, the Oath of Knighthood means double. Ready to fight. Ready to endure. Ready to give what is necessary to fight a war back to peace.





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